import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm5-66", localId: 66, // Card informations name: { en: "Riolu", fr: "Riolu", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 447, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/66/low", fr: "https://assets.tcgdex.net/fr/sm/sm5/66/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/66/high", fr: "https://assets.tcgdex.net/fr/sm/sm5/66/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 25, name: "Kyoko Umemoto" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Detect", fr: "Détection", }, text: { en: "Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.", fr: "Lancez une pièce. Si c’est face, évitez tous les effets d’attaques, y compris les dégâts, infligés à ce Pokémon pendant le prochain tour de votre adversaire.", }, },{ cost: [ Type.FIGHTING ], name: { en: "Jab", fr: "Taquet", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card