import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm6-110", localId: 110, // Card informations name: { en: "Lysandre ◇", fr: "Lysandre ", }, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm6/110/low", fr: "https://assets.tcgdex.net/fr/sm/sm6/110/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm6/110/high", fr: "https://assets.tcgdex.net/fr/sm/sm6/110/high", }, }, evolveFrom: {}, tags: [ Tag.SUPPORTER, ], illustrator: { id: 67, name: "Hitoshi Ariga" }, attacks: [{ name: { fr: "Règle pour les cartes (Prisme Étoile)", }, },{ name: {}, text: { fr: "Pour chacun de vos Pokémon Fire en jeu, placez une carte de la pile de défausse de votre adversaire dans la Zone Perdue.", }, }], rarity: Rarity.RareHolo, category: Category.TRAINER, set: { name: "Forbidden Light", code: "sm6" } } export default card