import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy1-15", localId: 15, // Card informations name: { en: "Scatterbug", fr: "Lépidonille", }, hp: 40, type: [ Type.GRASS, ], dexId: 664, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/15/low", fr: "https://assets.tcgdex.net/fr/xy/xy1/15/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/15/high", fr: "https://assets.tcgdex.net/fr/xy/xy1/15/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 4, name: "5ban Graphics" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Bug Bite", fr: "Piqûre", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card