import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy10-2", localId: 2, // Card informations name: { en: "Burmy", fr: "Cheniti", }, hp: 60, type: [ Type.GRASS, ], dexId: 412, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy10/2/low", fr: "https://assets.tcgdex.net/fr/xy/xy10/2/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy10/2/high", fr: "https://assets.tcgdex.net/fr/xy/xy10/2/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Hang Down", fr: "Suspension", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Fates Collide", code: "xy10" } } export default card