import { Card } from '../../../interfaces' import Set from '../Undaunted' const card: Card = { name: { en: "Scyther", fr: "Insecateur", de: "Sichlor" }, illustrator: "Wataru Kawahara/Direc. Shinji Higuchi", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 123, ], hp: 60, types: [ "Grass", ], stage: "Basic", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Afterimage Strike", fr: "Frap’Invisible", de: "Nachbild-Angriff" }, effect: { en: "During your opponent’s next turn, if Scyther would be damaged by an attack, flip a coin. If heads, prevent that attack’s damage done to Scyther.", fr: "Pendant le prochain tour de votre adversaire, si Insécateur doit subir les dégâts d’une attaque, lancez une pièce. Si c’est face, Insécateur ne subit pas les", de: "Wenn Sichlor während des nächsten Zuges deines Gegners durch einen Angriff Schaden zugefügt würde, wirf eine Münze. Bei \"Kopf\" fügt dieser Angriff Sichlor keinen Schaden zu." }, damage: 20, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], retreat: 1, description: { en: "When it moves, it leaves only a blur. If it hides in grass, its protective colors make it invisible." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card