import { Card } from '../../../interfaces' import Set from '../Undaunted' const card: Card = { name: { en: "Aron", fr: "Galekid", de: "Stollunior" }, illustrator: "match", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 304, ], hp: 50, types: [ "Metal", ], stage: "Basic", attacks: [ { cost: [ "Metal", ], name: { en: "Metal Sound", fr: "Strido-son", de: "Metallsound" }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", fr: "Lancez une pièce. Si c’est face, le Pokémon Défenseur est maintenant Confus.", de: "Wirf eine Münze. Bei \"Kopf\" ist das Verteidigende Pokémon jetzt verwirrt." }, }, { cost: [ "Metal", "Colorless", ], name: { en: "Headbutt", fr: "Coup d’boule", de: "Kopfnuss" }, damage: 20, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 1, description: { en: "When it evolves, it sheds the steel carapace that covered its whole body and develops a new one." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card