import { Card } from '../../../interfaces' import Set from '../Undaunted' const card: Card = { name: { en: "Hitmonchan", fr: "Tygnon", de: "Nockchan" }, illustrator: "Kouki Saitou", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 107, ], hp: 70, types: [ "Fighting", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Detect", fr: "Détection", de: "Scanner" }, effect: { en: "Flip a coin. If heads, prevent all effects of attacks, including damage, done to Hitmonchan during your opponent’s next turn.", fr: "Lancez une pièce. Si c’est face, évitez tous les effets d’attaques (y compris les dégâts) infligés à Tygnon pendant le prochain tour de votre adversaire.", de: "Wirf eine Münze. Verhindere bei \"Kopf\" während des nächsten Zuges deines Gegners alle Effekte von Angriffen, einschließlich Schaden, die Nockchan zugefügt werden." }, }, { cost: [ "Fighting", "Colorless", ], name: { en: "Sky Uppercut", fr: "Stratopercut", de: "Himmelhieb" }, effect: { en: "This attack’s damage isn’t affected by Resistance.", fr: "Les dégâts infligés par cette attaque ne sont pas affectés par la Résistance.", de: "Der Schaden dieses Angriffs wird durch Resistenz nicht verändert." }, damage: 30, }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], retreat: 1, description: { en: "Its punches slice the air. However, it seems to need a short break after fighting for three minutes." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card