import { Card } from '../../../interfaces' import Set from '../Unleashed' const card: Card = { name: { en: "Grotle", fr: "Boskara", de: "Chelcarain" }, illustrator: "match", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 388, ], hp: 90, types: [ "Grass", ], evolveFrom: { en: "Turtwig", fr: "Tortipouss", }, stage: "Stage1", attacks: [ { cost: [ "Grass", "Colorless", ], name: { en: "Razor Leaf", fr: "Tranch’herbe", de: "Rasierblatt" }, damage: 30, }, { cost: [ "Grass", "Colorless", "Colorless", ], name: { en: "Sleep Powder", fr: "Poudre dodo", de: "Schlafpuder" }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep.", fr: "Lancez une pièce. Si c’est face, le Pokémon Défenseur est maintenant Endormi.", de: "Wirf eine Münze. Bei \"Kopf\" schläft das Verteidigende Pokémon jetzt." }, damage: 50, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Water", value: "-20" }, ], retreat: 2, description: { en: "A Grotle that lives in the forest is said to have its own secret springwater." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card