import { Card } from '../../../interfaces' import Set from '../Unleashed' const card: Card = { name: { en: "Onix", fr: "Onix", de: "Onix" }, illustrator: "MAHOU", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 95, ], hp: 90, types: [ "Fighting", ], stage: "Basic", abilities: [ { type: "Poke-BODY", name: { en: "Energy Healer", fr: "Guérisseur d’énergie", de: "Energie-Heiler" }, effect: { en: "Whenever you attach an Energy card from you hand to 1 of your Pokémon, remove 1 damage counter from that Pokémon.", fr: "Lorsque vous attachez une carte Énergie de votre main à Onix, retirez-lui 1 marqueur de dégât.", de: "Wenn du 1 Energiekarte von deiner Hand an Onix anlegst, entferne 1 Schadensmarke von Onix." }, }, ], attacks: [ { cost: [ "Fighting", "Colorless", "Colorless", "Colorless", ], name: { en: "Boundless Power", fr: "Puissance illimitée", de: "Unbegrenzte Kraft" }, effect: { en: "Onix can’t attack during your next turn.", fr: "Pendant votre prochain tour, Onix ne peut pas attaquer.", de: "Onix kann in deinem nächsten Zug nicht angreifen." }, damage: 80, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 4, description: { en: "It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card