import { Card } from "../../../interfaces" import Set from "../151" const card: Card = { dexId: [69], set: Set, name: { fr: "Chétiflor", en: "Bellsprout", es: "Bellsprout", it: "Bellsprout", pt: "Bellsprout", de: "Knofensa" }, rarity: "Common", category: "Pokemon", hp: 60, types: ["Grass"], stage: "Basic", attacks: [{ cost: ["Grass"], name: { fr: "Coupe", en: "Cut", es: "Corte", it: "Taglio", pt: "Cortar", de: "Zerschneider" }, damage: 10 }, { cost: ["Grass", "Colorless"], name: { fr: "Astreinte", en: "Bind Down", es: "Amarrar", it: "Legafermo", pt: "Aprisionamento", de: "Anbinden" }, effect: { fr: "Pendant le prochain tour de votre adversaire, le Pokémon Défenseur ne peut pas battre en retraite.", en: "During your opponent's next turn, the Defending Pokémon can't retreat.", es: "Durante el próximo turno de tu rival, el Pokémon Defensor no puede retirarse.", it: "Durante il prossimo turno del tuo avversario, il Pokémon difensore non può ritirarsi.", pt: "Durante o próximo turno do seu oponente, o Pokémon Defensor não poderá recuar.", de: "Während des nächsten Zuges deines Gegners kann sich das Verteidigende Pokémon nicht zurückziehen." }, damage: 20 }], retreat: 1, regulationMark: "G", variants: { holo: false } } export default card