import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-214", localId: 214, // Card informations name: { en: "Metal Saucer", fr: "Écusson Métal", }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: { id: 68, name: "Toyste Beach" }, effect: { en: "Attach a Metal Energy card from your discard pile to 1 of your Benched Metal Pokémon.", fr: "Attachez une carte Énergie Metal de votre pile de défausse à l’un de vos Pokémon Metal de Banc.", }, rarity: Rarity.RareRainbow, category: Category.TRAINER, set: { name: "Sword & Shield", code: "swsh1" } } export default card