import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh3' const card: Card = { // Card Global Informations id: "swsh3-101", localId: 101, name: { en: "Muk", }, illustrator: "Eri Yamaki", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Grimer", }, hp: 140, type: [ Type.DARKNESS, ], attacks: [ { cost: [ Type.DARKNESS, ], name: { en: "Triple Poison", }, text: { en: "Your opponent’s Active Pokémon is now Poisoned. During Pokémon Checkup, put 3 damage counters on that Pokémon instead of 1.", }, }, { cost: [ Type.DARKNESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Sludge Whirlpool", }, damage: 120, }, ], weaknesses: [ { type: Type.FIGHTING, value: "×2", }, ], retreat: 4, // Card Trainer/Energy informations } export default card