import { Card } from '../../../interfaces' import Set from '../Jungle' const card: Card = { name: { en: "Vileplume", }, illustrator: "Keiji Kinebuchi", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 45, ], hp: 80, types: [ "Grass", ], evolveFrom: { en: "Gloom", }, stage: "Stage2", abilities: [ { type: "Poke-POWER", name: { en: "Heal", }, effect: { en: "Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from 1 of your Pokémon. This power can't be used if Vileplume is Asleep, Confused, or Paralyzed.", }, }, ], attacks: [ { cost: [ "Grass", "Grass", "Grass", ], name: { en: "Petal Dance", }, effect: { en: "Flip 3 coins. This attack does 40 damage times the number of heads. Vileplume is now Confused (after doing damage).", }, damage: 40, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card