import { Card } from '../../../interfaces' import Set from '../Jungle' const card: Card = { name: { en: "Vaporeon", }, illustrator: "Kagemaru Himeno", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 134, ], hp: 80, types: [ "Water", ], evolveFrom: { en: "Eevee", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Quick Attack", }, effect: { en: "Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.", }, damage: 10, }, { cost: [ "Water", "Water", "Colorless", ], name: { en: "Water Gun", }, effect: { en: "Does 30 damage plus 10 more damage for each Energy attached to Vaporeon but not used to pay for this attack's Energy cost. Extra Energy after the 2nd doesn't count.", }, damage: 30, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card