import { Card } from '../../../interfaces' import Set from '../Team Rocket' const card: Card = { name: { en: "Dark Vileplume", }, illustrator: "Kagemaru Himeno", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 45, ], hp: 60, types: [ "Grass", ], evolveFrom: { en: "Gloom", }, stage: "Stage2", abilities: [ { type: "Poke-POWER", name: { en: "Hay Fever", }, effect: { en: "No Trainer cards can be played. This power stops working while Dark Vileplume is Asleep, Confused, or Paralyzed.", }, }, ], attacks: [ { cost: [ "Grass", "Grass", "Grass", ], name: { en: "Petal Whirlwind", }, effect: { en: "Flip 3 coins. This attack does 30 damage times the number of heads. If you get 2 or more heads, Dark Vileplume is now Confused (after dealing damage).", }, damage: 30, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card