import { Card } from '../../../interfaces' import Set from '../Team Rocket' const card: Card = { name: { en: "Dark Blastoise", }, illustrator: "Mitsuhiro Arita", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 9, ], hp: 70, types: [ "Water", ], evolveFrom: { en: "Wartortle", }, stage: "Stage2", attacks: [ { cost: [ "Water", "Water", ], name: { en: "Hydrocannon", }, effect: { en: "Does 30 damage plus 20 more damage for each W Energy attached to Dark Blastoise but not used to pay for this attack. You can't add more than 40 damage in this way.", }, damage: 30, }, { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Rocket Tackle", }, effect: { en: "Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent's next turn. (Any other effects of attacks still happen.)", }, damage: 40, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card