import { Card } from '../../../interfaces' import Set from '../Team Rocket' const card: Card = { name: { en: "Dark Gloom", }, illustrator: "Kagemaru Himeno", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 44, ], hp: 50, types: [ "Grass", ], evolveFrom: { en: "Oddish", }, stage: "Stage1", abilities: [ { type: "Poke-POWER", name: { en: "Pollen Stench", }, effect: { en: "Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Confused; if tails, your Active Pokémon is now Confused. This power can't be used if Dark Gloom is Asleep, Confused, or Paralyzed.", }, }, ], attacks: [ { cost: [ "Grass", "Grass", ], name: { en: "Poisonpowder", }, effect: { en: "The Defending Pokémon is now Poisoned.", }, damage: 20, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], } export default card