import { Card } from '../../../interfaces' import Set from '../Great Encounters' const card: Card = { name: { en: "Skarmory", fr: "Airmure", }, illustrator: "Mitsuhiro Arita", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 227, ], hp: 70, types: [ "Metal", ], stage: "Basic", attacks: [ { cost: [ "Metal", ], name: { en: "Air Crash", fr: "Crash aérien", }, effect: { en: "Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.", fr: "Lancez une pièce. Si c'est face, défaussez une Énergie attachée au Pokémon Défenseur.", }, damage: 20, }, { cost: [ "Metal", "Colorless", "Colorless", ], name: { en: "Steel Wing", fr: "Aile d'acier", }, effect: { en: "During your opponent's next turn, any damage done to Skarmory by attacks is reduced by 20 (after applying Weakness and Resistance).", fr: "Lors du prochain tour de votre adversaire, tous dégâts infligés à Airmure par des attaques sont réduits de 20 (après application de la Faiblesse et de la Résistance).", }, damage: 40, }, ], weaknesses: [ { type: "Fire", value: "+20" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 1, } export default card