import { Card } from '../../../interfaces' import Set from '../Undaunted' const card: Card = { name: { en: "Houndoom", fr: "Demolosse", }, illustrator: "Kagemaru Himeno", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 229, ], hp: 90, types: [ "Darkness", ], evolveFrom: { en: "Houndour", fr: "Malosse", }, stage: "Stage1", attacks: [ { cost: [ "Darkness", ], name: { en: "Fire Counterattack", fr: "Contre-attaque de feu", }, effect: { en: "If your opponent has any Fighting Pokémon in play, this attack does 20 damage plus 60 more damage.", fr: "Si votre adversaire dispose de n'importe quel Pokémon Fighting en jeu, cette attaque inflige 20 dégâts plus 60 dégâts supplémentaires.", }, damage: 20, }, { cost: [ "Darkness", "Darkness", ], name: { en: "Dark Roar", fr: "Cri des Ténèbres", }, effect: { en: "Your opponent discards a card from his or her hand.", fr: "Votre adversaire défausse une carte de sa main.", }, damage: 50, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 1, } export default card