import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Light Azumarill", }, illustrator: "Yuka Morii", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 184, ], hp: 80, types: [ "Water", ], evolveFrom: { en: "Marill", }, stage: "Stage1", attacks: [ { cost: [ "Water", ], name: { en: "Bubble", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10, }, { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Bubble Jump", }, effect: { en: "If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand.", }, damage: 30, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card