import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Dark Omastar", }, illustrator: "Tomokazu Komiya", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 139, ], hp: 70, types: [ "Water", ], evolveFrom: { en: "Omanyte", }, stage: "Stage2", attacks: [ { cost: [ "Water", ], name: { en: "Prehistoric Water", }, effect: { en: "If your opponent has any evolved Pokémon in play, choose 1 of them and flip a coin. If heads, your opponent takes the highest Stage Evolution card on that Pokémon and shuffles it into his or her deck.", }, }, { cost: [ "Water", "Colorless", ], name: { en: "Dark Tentacle", }, effect: { en: "During your opponent's next turn, the Defending Pokémon can't evolve except from effects of attacks or Pokémon Powers. (Benching that Pokémon ends this effect.)", }, damage: 30, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], } export default card