import { Card } from '../../../interfaces' import Set from '../Neo Genesis' const card: Card = { name: { en: "Azumarill", }, illustrator: "Ken Sugimori", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 184, ], hp: 70, types: [ "Water", ], evolveFrom: { en: "Marill", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Tackle", }, damage: 20, }, { cost: [ "Water", "Water", "Water", ], name: { en: "Bubble Shower", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 30, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card