import { Card } from '../../../interfaces' import Set from '../BREAKthrough' const card: Card = { name: { en: "Vivillon", fr: "Prismillon", }, illustrator: "Mizue", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 666, ], hp: 120, types: [ "Grass", ], evolveFrom: { en: "Spewpa", fr: "Pérégrain", }, stage: "Stage2", abilities: [ { type: "Ability", name: { en: "Energy Color", fr: "Couleur d'Énergie", }, effect: { en: "Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a basic Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.", fr: "Une seule fois pendant votre tour (avant votre attaque), vous pouvez lancer une pièce. Si c'est face, cherchez une carte Énergie de base dans votre deck et attachez-la à l'un de vos Pokémon. Mélangez ensuite votre deck.", }, }, ], attacks: [ { cost: [ "Grass", "Colorless", "Colorless", ], name: { en: "Sleep Powder", fr: "Poudre Dodo", }, effect: { en: "Your opponent’s Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 60, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], retreat: 1, } export default card