import { Card } from '../../../interfaces' import Set from '../Steam Siege' const card: Card = { name: { en: "Shiftry", fr: "Tengalice", }, illustrator: "Kagemaru Himeno", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 275, ], hp: 140, types: [ "Grass", "Darkness", ], evolveFrom: { en: "Nuzleaf", fr: "Pifeuil", }, stage: "Stage2", attacks: [ { cost: [ "Grass", ], name: { en: "Wicked Wind", fr: "Vent Infernal", }, effect: { en: "Until the end of your opponent’s next turn, each Stadium or Pokémon Tool card in play has no effect. (This includes cards that come into play on that turn.)", fr: "Jusqu’à la fin du prochain tour de votre adversaire, aucune des cartes Stade ou Outil Pokémon en jeu n’a d’effet. (Cela comprend les cartes qui sont en jeu pendant ce tour.)", }, damage: 40, }, { cost: [ "Colorless", "Colorless", ], name: { en: "Extrasensory", fr: "Extrasenseur", }, effect: { en: "If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.", fr: "Si vous avez le même nombre de cartes dans votre main que votre adversaire, cette attaque inflige 60 dégâts supplémentaires.", }, damage: "60+", }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], retreat: 2, } export default card