import { Card } from '../../../interfaces' import Set from '../Steam Siege' const card: Card = { name: { en: "Spiritomb", fr: "Spiritomb", }, illustrator: "Ken Sugimori", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 442, ], hp: 70, types: [ "Darkness", ], stage: "Basic", attacks: [ { cost: [ "Darkness", ], name: { en: "Nightmare", fr: "Cauchemar", }, effect: { en: "Your opponent’s Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 10, }, { cost: [ "Darkness", "Colorless", ], name: { en: "Damage Play", fr: "Jeu de Dégâts", }, effect: { en: "Move as many damage counters on your opponent’s Benched Pokémon as you like to any of your opponent’s other Pokémon in any way you like.", fr: "Déplacez autant de marqueurs de dégâts que vous voulez des Pokémon de Banc de votre adversaire vers les autres Pokémon de votre adversaire, de la manière que vous voulez.", }, }, ], retreat: 1, } export default card