import { Card } from '../../../interfaces' import Set from '../Fossil' const card: Card = { name: { en: "Magneton", }, illustrator: "Ken Sugimori", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 82, ], hp: 80, types: [ "Lightning", ], evolveFrom: { en: "Magnemite", }, stage: "Stage1", attacks: [ { cost: [ "Lightning", "Colorless", ], name: { en: "Sonicboom", }, effect: { en: "Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)", }, damage: 20, }, { cost: [ "Lightning", "Lightning", "Lightning", "Lightning", ], name: { en: "Selfdestruct", }, effect: { en: "Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magneton does 100 damage to itself.", }, damage: 100, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], } export default card