import { Card } from '../../../interfaces' import Set from '../Fossil' const card: Card = { name: { en: "Cloyster", }, illustrator: "Kagemaru Himeno", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 91, ], hp: 50, types: [ "Water", ], evolveFrom: { en: "Shellder", }, stage: "Stage1", attacks: [ { cost: [ "Water", "Water", ], name: { en: "Clamp", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage).", }, }, { cost: [ "Water", "Water", ], name: { en: "Spike Cannon", }, effect: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", }, damage: 30, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card