import { Card } from '../../../interfaces' import Set from '../Team Rocket' const card: Card = { name: { en: "Dark Charizard", }, illustrator: "Ken Sugimori", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 6, ], hp: 80, types: [ "Fire", ], evolveFrom: { en: "Charmeleon", }, stage: "Stage2", attacks: [ { cost: [ "Colorless", ], name: { en: "Nail Flick", }, damage: 10, }, { cost: [ "Fire", "Fire", ], name: { en: "Continuous Fireball", }, effect: { en: "Flip a number of coins equal to the number of Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of Energy cards attached to Dark Charizard equal to the number of heads.", }, damage: 50, }, ], weaknesses: [ { type: "Water", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-30" }, ], } export default card