import { Card } from '../../../interfaces' import Set from '../Mysterious Treasures' const card: Card = { name: { en: "Graveler", }, illustrator: "Mitsuhiro Arita", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 75, ], hp: 90, types: [ "Fighting", ], evolveFrom: { en: "Geodude", }, stage: "Stage1", attacks: [ { cost: [ "Fighting", "Colorless", ], name: { en: "Rock Cannon", }, effect: { en: "Flip a coin until you get tails. This attack does 30 damage times the number of heads.", }, damage: 30, }, { cost: [ "Fighting", "Colorless", "Colorless", ], name: { en: "Rock Slide", }, effect: { en: "Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 40, }, ], weaknesses: [ { type: "Grass", value: "+20" }, ], resistances: [ { type: "Lightning", value: "-20" }, ], } export default card