import { Card } from '../../../interfaces' import Set from '../Expedition Base Set' const card: Card = { name: { en: "Cloyster", }, illustrator: "Kyoko Umemoto", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 91, ], hp: 80, types: [ "Water", ], evolveFrom: { en: "Shellder", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Lick", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10, }, { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Auto Fire", }, effect: { en: "Flip 4 coins. This attack does 20 damage times the number of heads.", }, damage: 20, }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], } export default card