import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Piloswine", }, illustrator: "Yuka Morii", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 221, ], hp: 90, types: [ "Water", ], evolveFrom: { en: "Swinub", }, stage: "Stage1", attacks: [ { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Freezing Breath", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep.", }, damage: 20, }, { cost: [ "Fighting", "Colorless", "Colorless", "Colorless", ], name: { en: "Trample", }, effect: { en: "For each Benched Pokémon (yours and your opponent's), flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 40, }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], } export default card