import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Electrode", }, illustrator: "Sumiyoshi Kizuki", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 101, ], hp: 70, types: [ "Lightning", ], evolveFrom: { en: "Voltorb", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Plasma", }, effect: { en: "If there are any Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Electrode.", }, damage: 20, }, { cost: [ "Lightning", "Lightning", "Colorless", "Colorless", ], name: { en: "Self destruct", }, effect: { en: "This attack does 20 damage to each Pokémon on each player's bench. (Don't apply Weakness and Resistance for Benched Pokémon) Electrode does 100 damage to itself.", }, damage: 100, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], } export default card