import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Piloswine", }, illustrator: "Shin-ichi Yoshida", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 221, ], hp: 80, types: [ "Fighting", ], evolveFrom: { en: "Swinub", }, stage: "Stage1", attacks: [ { cost: [ "Fighting", "Colorless", "Colorless", ], name: { en: "Impaling Tusk", }, damage: 40, }, { cost: [ "Fighting", "Fighting", "Colorless", "Colorless", ], name: { en: "Continuous Charge", }, effect: { en: "Flip 4 coins. This attack foes 30 damage plus 20 more damage for each heads. Put a damage counter on Piloswine for each heads.", }, damage: 30, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], resistances: [ { type: "Lightning", value: "-30" }, ], } export default card