import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Steelix", }, illustrator: "Hikaru Koike", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 208, ], hp: 100, types: [ "Metal", ], evolveFrom: { en: "Onix", }, stage: "Stage1", abilities: [ { type: "Poke-BODY", name: { en: "Rare Metal", }, effect: { en: "All basic Energy cards attached to Steelix provide Metal Energy instead of their usual types.", }, }, ], attacks: [ { cost: [ "Metal", "Metal", "Colorless", ], name: { en: "Squeeze", }, effect: { en: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Paralyzed.", }, damage: 20, }, { cost: [ "Metal", "Metal", "Metal", "Colorless", ], name: { en: "Metal Tail", }, effect: { en: "Before doing damage, you may flip a coin. If heads, this attack does 80 damage. If tails, this attack does nothing.", }, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Grass", value: "-30" }, ], } export default card