import { Card } from '../../../interfaces' import Set from '../Crystal Guardians' const card: Card = { name: { en: "Luvdisc", }, illustrator: "Kyoko Umemoto", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 370, ], hp: 60, types: [ "Water", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Even Game", }, effect: { en: "Count the number of your opponent's Pokémon. Search your deck for up to that number of Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.", }, }, { cost: [ "Colorless", ], name: { en: "Stadium Play", }, effect: { en: "If you have a Stadium card in play, remove 1 damage counter from each of your Pokémon. If your opponent has a Stadium card in play, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 10, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card