import { Card } from '../../../interfaces' import Set from '../Legend Maker' const card: Card = { name: { en: "Magmar", }, illustrator: "Sumiyoshi Kizuki", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 126, ], hp: 70, types: [ "Fire", ], stage: "Basic", abilities: [ { type: "Poke-BODY", name: { en: "Stages of Evolution", }, effect: { en: "As long as Magmar is an Evolved Pokémon, all Energy attached to Magmar are Fire Energy instead of their usual types.", }, }, ], attacks: [ { cost: [ "Colorless", ], name: { en: "Linear Attack", }, effect: { en: "Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }, { cost: [ "Fire", "Fire", "Fire", ], name: { en: "Burning Sensation", }, effect: { en: "If the Defending Pokémon already has any damage counters on it, the Defending Pokémon is now Burned.", }, damage: 40, }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card