import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Shining Celebi", }, illustrator: "Hironobu Yoshida", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 251, ], hp: 50, types: [ "Grass", ], stage: "Basic", attacks: [ { cost: [ "Water", ], name: { en: "Healing Water", }, effect: { en: "Remove a number of damage counters from 1 of your Benched Pokémon equal to the number of Energy cards attached to Shining Celebi. If the Pokémon has fewer damage counters than that, remove all of them.", }, }, { cost: [ "Grass", "Psychic", ], name: { en: "Miracle Leaf", }, effect: { en: "Flip a number of coins equal to the number of Energy attached to the Defending Pokémon. If you get 1 or more heads, the Defending Pokémon is now Asleep, Confused, or Poisoned (your choice).", }, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card