import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Dark Forretress", }, illustrator: "Mitsuhiro Arita", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 205, ], hp: 60, types: [ "Grass", ], evolveFrom: { en: "Pineco", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Armor Up", }, effect: { en: "Until the end of your next turn, if Dark Forretress would be Knocked Out by damage from an attack, flip a coin. If heads, Dark Forretress is not Knocked Out and its remaining HP become 10 instead.", }, }, { cost: [ "Grass", "Grass", ], name: { en: "Explosion", }, effect: { en: "Dark Forretress does 60 damage to itself.", }, damage: 60, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card