import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Dark Porygon2", }, illustrator: undefined, rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 233, ], hp: 60, types: [ "Colorless", ], evolveFrom: { en: "Porygon", }, stage: "Stage1", abilities: [ { type: "Poke-POWER", name: { en: "Spatial Distortion", }, effect: { en: "Once during your turn (before your attack), you may flip a coin. If heads, choose a Stadium card from your discard pile and put it into play. (If there's already a Stadium card in play, discard it.) This power can't be used if Dark Porygon2 is Asleep, Confused, or Paralyzed.", }, }, ], attacks: [ { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Curve Attack", }, effect: { en: "Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent's next turn. (Any other effects of attacks still happen.)", }, damage: 20, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-30" }, ], } export default card