import { Card } from '../../../interfaces' import Set from '../Crimson Invasion' const card: Card = { name: { en: "Numel", fr: "Chamallot", es: "Numel", it: "Numel", pt: "Numel", de: "Camaub" }, illustrator: "sui", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 322, ], hp: 80, types: [ "Fire", ], stage: "Basic", attacks: [ { cost: [ "Fire", "Colorless", ], name: { en: "Continuous Headbutt", fr: "Coup d’Boule Sans Fin", es: "Golpe Cabeza Continuo", it: "Bottintesta Continue", pt: "Cabeçada Contínua", de: "Anhaltender Kopfstoß" }, effect: { en: "Flip a coin until you get tails. This attack does 30 damage for each heads.", fr: "Lancez une pièce jusqu’à ce que vous obteniez un côté pile. Cette attaque inflige 30 dégâts multipliés par le nombre de côtés face.", es: "Lanza 1 moneda hasta que salga cruz. Este ataque hace 30 puntos de daño por cada cara.", it: "Lancia una moneta finché non esce croce. Questo attacco infligge 30 danni ogni volta che esce testa.", pt: "Jogue 1 moeda até sair coroa. Este ataque causa 30 pontos de dano para cada cara.", de: "Wirf so lang 1 Münze, bis zum ersten Mal das Ergebnis Zahl kommt. Diese Attacke fügt 30 Schadenspunkte pro Kopf zu." }, damage: "30×", }, ], weaknesses: [ { type: "Water", value: "×2" }, ], retreat: 3, } export default card