import { Card } from '../../../interfaces' import Set from '../Crimson Invasion' const card: Card = { name: { en: "Alolan Raichu", fr: "Raichu d’Alola", es: "Raichu de Alola", it: "Raichu di Alola", pt: "Raichu de Alola", de: "Alola-Raichu" }, illustrator: "Akira Komayama", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 26, ], hp: 110, types: [ "Lightning", ], evolveFrom: { en: "Pikachu", fr: "Pikachu", }, stage: "Stage1", abilities: [ { type: "Ability", name: { en: "Surge Surfer", fr: "Surf Caudal", es: "Cola Surf", it: "Codasurf", pt: "Cauda Surfista", de: "Surf-Schweif" }, effect: { en: "If there is any Stadium card in play, this Pokémon has no Retreat Cost.", fr: "S’il y a une carte Stade en jeu, ce Pokémon n’a pas de Coût de Retraite.", es: "Si hay alguna carta de Estadio en juego, este Pokémon no tiene ningún Coste de Retirada.", it: "Se c’è in gioco una carta Stadio, questo Pokémon non ha costo di ritirata.", pt: "Se houver alguma carta de Estádio em jogo, este Pokémon não terá custo de Recuo.", de: "Wenn mindestens 1 Stadionkarte im Spiel ist, hat dieses Pokémon keine Rückzugskosten." }, }, ], attacks: [ { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Psychic", fr: "Psyko", es: "Psíquico", it: "Psichico", pt: "Psíquico", de: "Psychokinese" }, effect: { en: "This attack does 20 more damage times the amount of Energy attached to your opponent’s Active Pokémon.", fr: "Cette attaque inflige 20 dégâts supplémentaires multipliés par le nombre d’Énergies attachées au Pokémon Actif de votre adversaire.", es: "Este ataque hace 20 puntos de daño más por cada Energía unida al Pokémon Activo de tu rival.", it: "Questo attacco infligge 20 danni in più per ogni Energia assegnata al Pokémon attivo del tuo avversario.", pt: "Este ataque causa 20 pontos de dano a mais vezes a quantidade de Energia ligada ao Pokémon Ativo do seu oponente.", de: "Diese Attacke fügt 20 Schadenspunkte mehr mal der Anzahl der an das Aktive Pokémon deines Gegners angelegten Energien zu." }, damage: "70+", }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Metal", value: "-20" }, ], retreat: 2, } export default card