import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-10", localId: 10, name: { en: "Surskit", }, tags: [ ], illustrator: "Masakazu Fukuda", rarity: Rarity.COMMON, category: Category.POKEMON, set, // Card Pokémon Informations attacks: [ { cost: [ Type.COLORLESS, ], name: { en: "Agility", }, text: { en: "Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon.", }, damage: 10, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card