import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-11", localId: 11, name: { en: "Masquerain", }, tags: [ ], illustrator: "chibi", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Surskit", }, attacks: [ { cost: [ Type.COLORLESS, ], name: { en: "Threatening Pattern", }, text: { en: "During your opponent’s next turn, Energy can’t be attached from your opponent's hand to the Defending Pokémon.", }, damage: 30, }, { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "U-turn", }, text: { en: "Switch this Pokémon with 1 of your Benched Pokémon.", }, damage: 40, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card