import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-131", localId: 131, name: { en: "Probopass", }, tags: [ ], illustrator: "Anesaki Dynamic", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Nosepass", }, attacks: [ { cost: [ Type.METAL, ], name: { en: "Gravitational Drop", }, text: { en: "This attack does 30 more damage for each Colorless in your opponent’s Active Pokémon’s Retreat Cost.", }, damage: "10+", }, { cost: [ Type.METAL, Type.METAL, Type.COLORLESS, ], name: { en: "Heavy Impact", }, damage: 120, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], resistances: [ { type: Type.GRASS, value: "-30", }, ], retreat: 4, // Card Trainer/Energy informations } export default card