import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-150", localId: 150, name: { en: "Bewear", }, tags: [ ], illustrator: "Ryuta Fuse", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Stufful", }, attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Hammer Arm", }, text: { en: "Discard the top card of your opponent’s deck.", }, damage: 90, }, { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Big Throw", }, text: { en: "Flip a coin. If heads, discard your opponent’s Active Pokémon and all attached cards.", }, }, ], weaknesses: [ { type: Type.FIGHTING, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card