import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-42", localId: 42, name: { en: "Pelipper", }, tags: [ ], illustrator: "Eri Yamaki", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Wingull", }, attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "Wing Attack", }, damage: 50, }, { cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Power Cyclone", }, text: { en: "Move an Energy from this Pokémon to 1 of your Benched Pokémon.", }, damage: 110, }, ], weaknesses: [ { type: Type.LIGHTNING, value: "×2", }, ], resistances: [ { type: Type.FIGHTING, value: "-30", }, ], retreat: 2, // Card Trainer/Energy informations } export default card