import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-64", localId: 64, name: { en: "Heliolisk", }, tags: [ ], illustrator: "SATOSHI NAKAI", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Helioptile", }, attacks: [ { cost: [ Type.LIGHTNING, ], name: { en: "Eerie Impulse", }, text: { en: "Flip a coin. If heads, discard an Energy from 1 of your opponent’s Pokémon.", }, }, { cost: [ Type.LIGHTNING, Type.COLORLESS, ], name: { en: "Thunder", }, text: { en: "This Pokémon also does 30 damage to itself.", }, damage: 120, }, ], weaknesses: [ { type: Type.FIGHTING, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card