import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base2-43", localId: 43, // Card informations name: { en: "Primeape", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 57, image: { low: { en: "https://assets.tcgdex.net/en/base/base2/43/low", }, high: { en: "https://assets.tcgdex.net/en/base/base2/43/high", }, }, evolveFrom: { en: "Mankey", }, tags: [ Tag.STAGE1, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Fury Swipes", }, text: { en: "Flip 3 coins. This attack does 20 damage times the number of heads.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Tantrum", }, text: { en: "Flip a coin. If tails, Primeape is now Confused (after doing damage).", }, damage: 50 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Jungle", code: "base2" } } export default card