import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base2-56", localId: 56, // Card informations name: { en: "Meowth", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 52, image: { low: { en: "https://assets.tcgdex.net/en/base/base2/56/low", }, high: { en: "https://assets.tcgdex.net/en/base/base2/56/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Pay Day", }, text: { en: "Flip a coin. If heads, draw a card.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Jungle", code: "base2" } } export default card