import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base3-20", localId: 20, // Card informations name: { en: "Gengar", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 94, image: { low: { en: "https://assets.tcgdex.net/en/base/base3/20/low", }, high: { en: "https://assets.tcgdex.net/en/base/base3/20/high", }, }, evolveFrom: { en: "Haunter", }, tags: [ Tag.STAGE2, ], illustrator: "Keiji Kinebuchi", abilities: [{ id: 164, type: AbilityType.POKEPOWER, name: { en: "Curse", }, text: { en: "Once during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Dark Mind", }, text: { en: "If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 30 }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Fossil", code: "base3" } } export default card